Towers Title Graphic

Abilities List

Abilities are divided into three types, Talents, Skills and Knowledges. Talents are inherent, untrained abilities. They can only be improved by experience. Skills are trained or self taught abilities. They can be improved through experience or training. Knowledges can be improved through experience, training, or study. Each ability has a difficulty level.

Abilities Table

This table shows the cost of an ability . To move an ability from one level to the next costs the listed amount for the next level. For example. If you want to raise a normal difficulty ability from Fair (2 point cost) to Good (3 point cost), you must pay 3 more points to raise it to Good, over and above the 2 points you paid to raise it to Fair.

          E     N     H     VH
Superb    4     5     6     7     E = Easy Skill Costs
Great     3     4     5     6     N = Normal Skill Costs
Good      2     3     4     5     H = Hard Skill Costs
Fair      1     2     3     4     VH = Very Hard Skill Costs
Mediocre  0     1     2     3
Poor     -1     0     1     2
Terrible -2    -1     0     1

Talents

General:

Athletics [h], Awareness [n], Charm [n], Climb [n], Interpret People [h], Guile [n], Concentration [h], Artist (specialty) [h]


Skills

Academic:

Teaching [n], Write Language [n], Research [n]

Combat:

Brawling [e], Single Weapon [n], Shield & Weapon [n], Two Weapons [h], Great Weapon [n], Chain Weapon [h], Longshaft Weapon [n], Thrown Weapon [n], Bows [h], Crossbows [e], Siege Equipment [n]

Performance:

Jongleur [n], Play Instrument [n], Sing [n], Storytelling [n], Poetry [h]

Shadow:

Detect Lies [h], Disguise [n], Forgery [h], Interrogation [n], Sleight of Hand [n], Lockpicking [n], Stealth [h]

Social:

Intrigue [h], Savoir Faire [n], Merchant [n], Carouse [e], Leadership [n]

Wilderness:

Animal Handling [n], Hunting [n], Riding [n], Survival [n], Swimming [n], Packing [h]

Work:

Boating [n], Chirurgy [e], Craft (type) [n or h], Wagoneering [n]


Knowledges

Academic:

Liberal Arts [h], Law [h], Medicine [h], Philosophies [h], Speak Ehleen [n], Theology (religion) [h]

Arcane:

Enigmantic Wisdom [h], Faerie Lore [a], Magical Law [h], Occult Lore [n], Thaumatology [vh]

Casual:

Area Knowledge (specialty) [e], Organization Knowledge (specialty) [e], Legend Lore (specialty) [n], Speak (Language) [n]


Back to Towers Page

Back to The Gaming Page.

Back to Pookey's Page.

Back to Ash and Pookey's Page.


[Mail To Michael Shaffer]